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Cfg Counter Strike Source

MesajScris: 15 Mai 2012 15:16
de Papadie
Un confing destul de bun , l-am incercat si e ok , recomand pentru cei care au un computer cu o configuratie slaba.

// SYOPS CSS Config by Mason :)

sv_cheats "1"

// Crosshair
cl_crosshairalpha "255"
cl_crosshaircolor "0"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairusealpha "0"
cl_crosshairscale "0"
cl_crosshairsize "3"
cl_crosshairthickness ".500000"
cl_dynamiccrosshair "0"
cl_legacy_crosshair_scale "0"

// Netcode
rate "50000"
cl_cmdrate "66"
cl_updaterate "66"
cl_downloadfilter "none"
cl_interp "0"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_smooth "0"
cl_smoothtime "0.02"
cl_wpn_sway_interp "0"

// CL_
cl_c4progressbar "1"
cl_autohelp "0"
cl_autowepswitch "0"
cl_c4dynamiclight "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_min_ct "1"
cl_min_t "1"
cl_minmodels "1"
cl_predictweapons "1"
cl_logofile "0"
cl_rumblescale "0"
cl_interp_threadmodeticks "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_nowinpanel "1"
cl_show_achievement_popups "0"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_showfps "1"
cl_debugrumble "0"
cl_playerspraydisable "1"
cl_showhelp "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"

// MAT_
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_aaquality "0"
mat_antialias "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "1"
mat_monitorgamma_tv_exp "2.5"
mat_motion_blur_enabled "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_software_aa_strength "0"
mat_software_aa_quality "0"
mat_software_aa_edge_threshold "1.0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_tap_offset "0"
mat_software_aa_strength_vgui "0"
mat_specular "0"
mat_queue_mode "-1"

// MISC_
volume ".6"
fps_max "999"
func_break_max_pieces "0"
gl_clear "1"
host_thread_mode "1"
hud_fastswitch "1"
jpeg_quality "100"
mp_decals "50"
muzzleflash_light "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
overview_health "1"
overview_names "1"
overview_preferred_mode "1"
overview_tracks "0"
snd_mixahead "0.05"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"

// MOUSE_
m_customaccel "0"
m_filter "0"
m_rawinput "0"
sensitivity "3.04556054"
zoom_sensitivity_ratio ".85"

// R_
r_3dsky "0"
r_decal_cullsize "0"
r_decals "50"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_flex "0"
r_lightaverage "1"
r_lod "2"
r_rootlod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_occlusion "1"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_teeth "0"
r_worldlightmin "0"
r_worldlights "0"
r_staticprop_lod "3"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"

// ROPE_
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"

// VIOLENCE
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

mat_savechanges
clear
echo "SYOPS CSS CONFIG EXECUTED........"


Creezi un Notepad , copy-paste la continul din "quote" salvezi si dupa dai rename la notepad exemplu "game.cfg" dai cut si il bagi in c:\steam\steamapps\contul-tau\counter-strike source\cstrike\cfg

Pentru a activa cfg-ul Intri in cs:s si scrii in console exec "numele pe care il alegi tu".cfg


Cand dai rename la notepad ar trebui sa-ti apar o fereastra de avertizare unde iti zice daca esti de acord sau nu , in caz de nu apare posibil sa fie dezactivata din windows cum a fost in cazul meu , Pentru a o activa Mycomputer si undeva sus trebuie sa ai folder option dai la visual daca nu ma insel (eu il am in italiana.. :D) si trebuie sa fie o linie de genul "show or hide file terminal" dai show\ok si cam asta ar fi

Cfg-ul nu imi apartine :)si daca am postat unde nu trebuie rog un moderator sa mute topicul


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Editat de Eseth: Daca e un articol legat de un joc, normal ar fi sa-l postezi in aria "Jocuri PC & Console" nu la "Discutii libere / Aberatii".

Re: Cfg Counter Strike Source

MesajScris: 15 Mai 2012 16:33
de Eseth
Ar trebuie sterse unele cvaruri din acest config ca setarile la mouse (fiecare si le seteaza dupa bunul plac, se pot gasi oameni care vor fi deranjati ca la fiecare pornire a jocului sau executare a cfg-ului se vor forta setarile inscrise in config), si pentru o performanta mai mare, valoarea la mat_picmip sa fie setata "4" sau mai mare (cea mai mica valoare = cea mai buna calitate a imaginii si respectiv cea mai mare valoare = cea mai buna performanta).