Cfg Counter Strike Source

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Cfg Counter Strike Source

Mesaj #1 » de Papadie » 15 Mai 2012 15:16

Un confing destul de bun , l-am incercat si e ok , recomand pentru cei care au un computer cu o configuratie slaba.

// SYOPS CSS Config by Mason :)

sv_cheats "1"

// Crosshair
cl_crosshairalpha "255"
cl_crosshaircolor "0"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairusealpha "0"
cl_crosshairscale "0"
cl_crosshairsize "3"
cl_crosshairthickness ".500000"
cl_dynamiccrosshair "0"
cl_legacy_crosshair_scale "0"

// Netcode
rate "50000"
cl_cmdrate "66"
cl_updaterate "66"
cl_downloadfilter "none"
cl_interp "0"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_smooth "0"
cl_smoothtime "0.02"
cl_wpn_sway_interp "0"

// CL_
cl_c4progressbar "1"
cl_autohelp "0"
cl_autowepswitch "0"
cl_c4dynamiclight "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_min_ct "1"
cl_min_t "1"
cl_minmodels "1"
cl_predictweapons "1"
cl_logofile "0"
cl_rumblescale "0"
cl_interp_threadmodeticks "0"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_nowinpanel "1"
cl_show_achievement_popups "0"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_showfps "1"
cl_debugrumble "0"
cl_playerspraydisable "1"
cl_showhelp "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"

// MAT_
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_aaquality "0"
mat_antialias "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "1"
mat_monitorgamma_tv_exp "2.5"
mat_motion_blur_enabled "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_software_aa_strength "0"
mat_software_aa_quality "0"
mat_software_aa_edge_threshold "1.0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_tap_offset "0"
mat_software_aa_strength_vgui "0"
mat_specular "0"
mat_queue_mode "-1"

// MISC_
volume ".6"
fps_max "999"
func_break_max_pieces "0"
gl_clear "1"
host_thread_mode "1"
hud_fastswitch "1"
jpeg_quality "100"
mp_decals "50"
muzzleflash_light "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
overview_health "1"
overview_names "1"
overview_preferred_mode "1"
overview_tracks "0"
snd_mixahead "0.05"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"

// MOUSE_
m_customaccel "0"
m_filter "0"
m_rawinput "0"
sensitivity "3.04556054"
zoom_sensitivity_ratio ".85"

// R_
r_3dsky "0"
r_decal_cullsize "0"
r_decals "50"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_flex "0"
r_lightaverage "1"
r_lod "2"
r_rootlod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_occlusion "1"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_teeth "0"
r_worldlightmin "0"
r_worldlights "0"
r_staticprop_lod "3"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"

// ROPE_
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"

// VIOLENCE
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

mat_savechanges
clear
echo "SYOPS CSS CONFIG EXECUTED........"


Creezi un Notepad , copy-paste la continul din "quote" salvezi si dupa dai rename la notepad exemplu "game.cfg" dai cut si il bagi in c:\steam\steamapps\contul-tau\counter-strike source\cstrike\cfg

Pentru a activa cfg-ul Intri in cs:s si scrii in console exec "numele pe care il alegi tu".cfg


Cand dai rename la notepad ar trebui sa-ti apar o fereastra de avertizare unde iti zice daca esti de acord sau nu , in caz de nu apare posibil sa fie dezactivata din windows cum a fost in cazul meu , Pentru a o activa Mycomputer si undeva sus trebuie sa ai folder option dai la visual daca nu ma insel (eu il am in italiana.. :D) si trebuie sa fie o linie de genul "show or hide file terminal" dai show\ok si cam asta ar fi

Cfg-ul nu imi apartine :)si daca am postat unde nu trebuie rog un moderator sa mute topicul


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Editat de Eseth: Daca e un articol legat de un joc, normal ar fi sa-l postezi in aria "Jocuri PC & Console" nu la "Discutii libere / Aberatii".
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Re: Cfg Counter Strike Source

Mesaj #2 » de Eseth » 15 Mai 2012 16:33

Ar trebuie sterse unele cvaruri din acest config ca setarile la mouse (fiecare si le seteaza dupa bunul plac, se pot gasi oameni care vor fi deranjati ca la fiecare pornire a jocului sau executare a cfg-ului se vor forta setarile inscrise in config), si pentru o performanta mai mare, valoarea la mat_picmip sa fie setata "4" sau mai mare (cea mai mica valoare = cea mai buna calitate a imaginii si respectiv cea mai mare valoare = cea mai buna performanta).
Nusquam est verus. Sulum res est licitus.
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